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|The Graphic Novels Series|
The following will add to the Critical Survey of Graphic Novels series:
for those who enjoy graphic novels and comics
as well as a starting point for research on
individual graphic novels and comics as works of literature.
They will fit with the reference collection of
any public, high school, or college library."
Editors: Bart H. Beaty, University of Calgary, &
Stephen Weiner, Maynard Public Library, MA
Critical Survey of Graphic Novels
History, Theme, and Technique
This one-volume reference contains over 65 essays covering themes and concepts of graphic novels, including genres, time periods, foreign language traditions, social relevance, and craftsmanship such as penciling and inking.
A "first" in the field, this brand new Critical Survey series focuses on all aspects of the graphic novels format, aiming to establish it as an important academic discipline and research topic in libraries. Designed for academic institutions, high schools, and public libraries, the series provides unique insight into the stories and themes expressed in historic and current landscape of the graphic novel medium.
The fourth set in this series, Critical Survey of Graphic Novels: History, Theme, and Technique, provides in-depth insight for over 65 themes and topics related to graphic novels. This single-volume subset contains both historical and social overviews-from the medium's beginnings in ancient times to the latest graphic novels that form today's "canon" for both coursework and library collections-as well as contextual topics such as anthropomorphism, the influence of film, and the genre of "Bible" in graphic novels. A wide spectrum of other genres is also presented in critical format, ranging from the nationalistic, such as Japanese manga and African graphic novels, to the traditional, such as Westerns, science fiction, and the archetypal superhero genre and mythos.
This set also provides insight into various aspects of the industry, from craftsmanship such as lettering, inking, and illustration styles, to the production and distribution of graphic novels and the significance and history of comic book conventions. This diverse and varied scope also delves into issues of readership and literacy, library collection development, and censorship.
As with earlier sets in this series, each essay will take a scholarly approach to the thematic constructs of the medium and look beyond the "pop culture" aspects of graphic novels to focus on theory, form, and function. In highlighting specific gravel novel traditions and complexities, readers and researchers alike will gain a deeper understanding of the medium and its growing presence in composition studies, curricula, and academic or vetted bibliotheca.
Each essay in History, Theme, and Technique includes the following:
Topic: Names the topic, such as "History of Graphic Novels: 1970's" or "Lettering".
Definition: Defines the topic and its significance.
Introduction: Presents a critical introduction to the topic.
Subsections: Text is broken into 3-5 logical subsections clearly headed to indicate essay's organization and coverage.
Impact: Covers the topic's impact on the history of graphic novels.
Bibliography: Works for further study.
Critical Survey of Graphic Novels: History, Theme & Technique is available online through Salem's online platform, Salem Literature. A single purchase of the printed set is all it takes to gain access to this reference.
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Complete content, including appendixes
Libraries and schools will find an Activation Number in the first volume of their printed History, Theme, and Technique. With this number it’s easy to log onto Salem Literature, register and get your library connected to this resource. The whole process takes only minutes, and our Customer Service department is ready to help every step of the way.
Searching Salem Literature can be as simple and direct or detailed and precise as users wish. Search results appear in a variety of user-defined ways, sorted and organized to help users find what they need, quickly. Traditional finding aids, such as indexes, also are available, and hyperlinked cross-references abound.
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Every library with Salem Literature provides an unlimited number of users access to the content. There are no restrictions on how many people can use the database. There are some restrictions on how many buildings are allowed access if your system includes more than seven buildings. For details, please give us a call.
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With a library card number (or some other identifying key) students and patrons can access all the functionality of Salem Literature from home. It’s easy for your library to set up and terrific for your users.
The pricing, distribution and effective costs of this resource are remarkable. Smaller libraries and high schools will be able to provide extensive online literary reference at a very low cost. Larger institutions, especially multiple-branch libraries, will find that a single set of the printed Critical Survey of Graphic Novels: History, Theme & Technique will activate online access at every library branch or school in your system. (Systems with more than seven library buildings may require more than one printed set to allow universal access across their entire system.) For systems with seven or fewer buildings, one set of Critical Survey of Graphic Novels: History, Theme & Technique is available throughout your institution via Salem Literature.
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